Reach takes place in a futuristic science fiction setting during the year 2552, shortly before the events of the 2001 video game Halo: Combat Evolved. Humans, under the auspices of the United Nations Space Command (UNSC), have been waging a long war against a collective of alien races known as the Covenant. By the events of Reach, almost all of humanity's interstellar colonies have fallen. Reach itself is an Earthlike colony that serves as the UNSC's main military hub. In addition to the military presence, the colony is home to over 700 million civilians.
The story is set in 2012. After escaping the Templars' attack at the end of Assassin's Creed 2, Desmond Miles and other modern-day Assassins go to Monteriggioni and set up a new hideout in ruined Villa Auditore. After restoring the electricity in old tunnels under the villa, the player once again takes control of Ezio Auditore through the genetic memory of Desmond Miles using the Animus 2.0 (which is the game's memory interface).
Ezio's story begins in 1499 as he exits the vault, still confused by what he saw inside. He escapes Rome with his uncle Mario Auditore and arrives at Monteriggioni. Soon after that, his city is besieged by Cesare Borgia, son of Rodrigo Borgia. Assassins are overpowered by this attack and the entire city is left in ruins. Mario dies in the attack and the Apple of Eden, the mysterious artifact of great power, is lost. Ezio escapes with his family and decides to travel to Rome, the center of the Templar Order in Italy. As a Master Assassin, Ezio will have to reestablish Assassin brotherhood in Rome and destroy the the Templars, as well as his new arch-nemesis, Cesare Borgia.
Fable III is set about 50 years after the events of Fable II on the continent of Albion where the Fable series is set. The old monarch, the hero of Fable II, has died and left the Kingdom of Albion to Logan, the player's eldest son. Some characters allude to how Logan has "Changed" in the last four years, and is excessively tyrannical now. After a traumatic event that Logan forces upon the player, they escape Logan's castle along with their mentor, Sir Walter Beck and their servant, Jasper. The player then starts to gather allies to aid in a revolution against Logan. The allies they gain include the "Dwellers," a nomadic community that lives in the mountains; Major Swift, a Royal Army officer in command of a remote fort; Page, the leader of the "Bowerstone Resistance"; and Kalin, the leader of Aurora, a desert land across the ocean. When attempting to gain the support of Kalin, the hero learns that a creature called the "Crawler," the forces of which have already devastated Aurora, intends to exterminate all life in the Kingdom of Albion. It is revealed that Logan's reason for treating his people so harshly is to raise money for an army to defend against the Crawler.
Red Dead Redemption covers three fictitious states: New Austin, Nuevo Paraiso and West Elizabeth. All of them are located in the territory of the border between the United States and Mexico, in 1911, in the decline of the Wild West and cowboys and outlaws prototypes that shape it, caused by technological and industrial changes, with the introduction of the railroad as the prime example.
Each state has a unique atmosphere that makes it different from the rest. The state of New Austin is composed of four counties: Cholla Springs, Rio Bravo, Gaptooth Ridge and Hennigan's Stead. This region is based in classic American western territories and its flora and fauna is very particular. Abundance of desert plains, towns, saloons, ranches or animals such as coyotes, wolves, armadillos and cougars, among others.
Nuevo Paraiso is part of Mexico, with a warm, dry climate, villages and buildings built with adobe. Nuevo Paraiso is divided into three regions: Punta Orgullo, Perdido, and Diez Coronas.
The northern territory of West Elizabeth is the most industrialized area, where modern civilization is becoming increasingly visible, especially at the headquarters of the state, Blackwater, which has parks, motor vehicles and paved roads. Its climate is abundant grasslands, forests and snowy mountains. Its fauna includes species such as bison and grizzly bears. This state is divided into two counties: Tall Trees and Great Plains.
The game gives the player control of an FBI agent named Francis York Morgan who is investigating the murder of a young woman, Anna Graham, near the fictional American town of Greenvale. Upon arriving in the town York is greeted by town sheriff George Woodman and his deputy Emily Wyatt, who brief him on the murder and lead him to the crime scene. York generates considerable friction with his dismissive attitude toward the locals, bizarre demeanor, and tendency to interrupt conversations to deliver asides to "Zach", an alternate personality congruent with the player. Over the course of his investigation, York has opportunities to touch the lives of many of the town's colorful personalities and intervene in their personal crises, often brought on by the sudden and brutal murder in their midst, to earn rewards and further his understanding of the case. As he unearths more and more mysteries and the killer continues to roam, the town's dark past slowly comes to light.
Fallout: New Vegas takes place during the year 2281, 4 years after the events of Fallout 3, and 204 years after the Great War of 2077, making this installment chronologically the latest in the series thus far. The game is set in post-apocalyptic Las Vegas, Nevada and the Mojave Desert known as the "Mojave Wasteland" which is roughly the same size as the "Capital Wasteland" in Fallout 3. Unlike other cities in the Fallout series, Las Vegas was not struck directly by a nuclear attack. Its buildings remain intact, and mutation of its inhabitants is minimal. The city is divided between various factions, most notably the New California Republic (NCR), returning from Fallout 2, but now bloated and corrupt, the slave-driving, Roman Army-styled Caesar's Legion, and the various factions of New Vegas itself. Landmarks featured in Fallout: New Vegas include the Hoover Dam that supplies power to the city and the HELIOS One solar energy plant.
BioShock 2 is presented as a first person shooter, with the player taking on the role of "Subject Delta", a prototype for the Big Daddies approximately 10 years after the events of the first game. As with BioShock, the player explores Rapture and fights off Splicers, the remaining psychotic human population of the city, using a combination of the environment, weapons, Plasmids and Tonics. Plasmids and Tonics are special genetic-reencoding liquids that grant the user active or passive abilities, respectively, and include both those introduced in BioShock and new ones for this game. For example, Plasmids can give the player the ability to usetelekinesis or evoke fire, while Tonics can improve the player's movement speed, attack damage, or damage resistance. Several of the weapons in BioShock 2 are those that were previously seen carried by Big Daddies from the first game, including a powerful drill and a rivet gun. The player can use each weapon in a close-range melee attack. Unlike the first game, the player is able to equip both one weapon and one Plasmid at the same time, which they can use in quick succession to destroy foes; for example, by first freezing a foe, they can be shattered into pieces using a spear gun. If the player is killed, they are revived in the nearest "Vita-Chamber".
The player directly controls the on-screen character through a third-person perspective to interact with people, objects and enemies throughout the game. The player can also control the camera with the right analog stick, allowing for a 360° view of the surroundings. The world of Final Fantasy XIII is rendered to scale relative to the characters in it; instead of a caricature of the character roaming around miniature terrain, as found in the earlier Final Fantasy games, every area is represented proportionally. The player navigates the world by foot or by Chocobo. Players may save their game to a hard disk drive using save stations, where the player can also purchase items from retail networks or upgrade their weapons. An in-game datalog provides a bestiary and incidental information about the world of Final Fantasy XIII.